![]() Just make sure you know what’s good and bad about each mod before you equip it. This doesn’t mean that you should avoid equipping your gun with mods. For instance, some might give you increased accuracy in exchange for stability, or increased headshot damage at the cost of reload speed. While mods are mostly helpful and always a good idea to outfit your gun with, they aren’t universally beneficial. After you craft them, you can use them on any gun that they fit, and there’s no limit to the number of times you can use them. Some of these mods will require you to craft them. Later in The Division 2, you’ll gain access to new mods as drop from enemies, as rewards for missions, and for completing Projects at settlements around the map. ![]() Each of these is limited to a certain type of weapon, like pistols or weapons that use 5.56 or 7.62 ammo types, but they give you a good baseline of upgrades for some of the earlier guns in the game. Under the Perks tab, you can unlock four magazines, four barrels, two sights, and two grips. To unlock these early mods, you’ll need to buy them from the Quartermaster at the White House using SHD Tech. Please be fair to us and others and consider turning them on. Most of the mods aren’t available until later in the game, but you can unlock a few from SHD Tech perks early on. But without ads this site simply could not exist. ![]() ![]() These include things like scopes, sights, grips, and barrel attachments that increase certain weapons stats. Mods in The Division 2 are important upgrades you can make to your weapons. ![]()
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